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TDI-HQ :: View topic - stat sig

 
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jeeep
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Joined: Jan 18, 2006
Posts: 26

PostPosted: Sun Apr 16, 2006 9:16 am Reply with quote Back to top

XenoMorpH you a genus when it comes to coding, can you help me make a stat sig?
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XenoMorpH
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Joined: May 07, 2004
Posts: 2657
Location: Coevorden, NL

PostPosted: Mon Apr 17, 2006 4:16 am Reply with quote Back to top

for what game? oooh
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jeeep
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Joined: Jan 18, 2006
Posts: 26

PostPosted: Mon Apr 17, 2006 5:34 am Reply with quote Back to top

dfx
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XenoMorpH
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Joined: May 07, 2004
Posts: 2657
Location: Coevorden, NL

PostPosted: Mon Apr 17, 2006 6:11 am Reply with quote Back to top

it's almost the same as for Neos_Chronos.....not sure, but I don't play DFX (crappy copy of BHD and cheap gameplay). So I have no IDea how the stats for this game work.
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jeeep
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Joined: Jan 18, 2006
Posts: 26

PostPosted: Mon Apr 17, 2006 8:47 am Reply with quote Back to top

lol i agree w/ you about dfx, still i would like to look into this just to know how to do it. as for the stats (i assume) they come straight from the players stats, with a specific url and id number. is there a way to convert the chronas into this? not sure if i would want to ruin such a nice script (and also make someone mad!)
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